Seattle-area consultant and co-owner at Binomial LLC, game and open source developer, graphics programmer, lossless data and texture compression specialist, and recovering OpenGL addict. Worked previously at DICE, Ensemble Studios, Valve, and Boss Fight Entertainment.
Sunday, February 2, 2014
Few tips from Mike Sartain on QtCreator Projects, Ninja warning/error parsing
Mike has been improving how we use QtCreator on vogl a lot recently: